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The next generation in audio.

The next generation in audio.

The next generation in audio.

The next generation in audio.

Project: Air D1

Disciplines: Industrial Design / Manufacture

Client: Orbitsound

Year: 2019

Project: Air D1

Disciplines: Industrial Design / Manufacture

Client: Orbitsound

Year: 2019

Project: Air D1

Disciplines: Industrial Design / Manufacture

Client: Orbitsound

Year: 2019

Project: Air D1

Disciplines: Industrial Design / Manufacture

Client: Orbitsound

Year: 2019

Project: Air D1

Disciplines: Industrial Design / Manufacture

Client: Orbitsound

Year: 2019

The Air D1 merges incredible technological feats with elegant design. The complex advanced technology is effortlessly controlled by a sleek, intelligent user interface delivering the best listening experience possible in the home environment.

I lead the design of this product from early concept right through to production. Designing a product of this calibre has been a difficult challenge as each minor detail has been scrutinised over and analysed to ensure the outcome is of the highest quality possible.

The Air D1 merges incredible technological feats with elegant design. The complex advanced technology is effortlessly controlled by a sleek, intelligent user interface delivering the best listening experience possible in the home environment.

I lead the design of this product from early concept right through to production. Designing a product of this calibre has been a difficult challenge as each minor detail has been scrutinised over and analysed to ensure the outcome is of the highest quality possible.

The Air D1 merges incredible technological feats with elegant design. The complex advanced technology is effortlessly controlled by a sleek, intelligent user interface delivering the best listening experience possible in the home environment.

I lead the design of this product from early concept right through to production. Designing a product of this calibre has been a difficult challenge as each minor detail has been scrutinised over and analysed to ensure the outcome is of the highest quality possible.

The Air D1 merges incredible technological feats with elegant design. The complex advanced technology is effortlessly controlled by a sleek, intelligent user interface delivering the best listening experience possible in the home environment.

I lead the design of this product from early concept right through to production. Designing a product of this calibre has been a difficult challenge as each minor detail has been scrutinised over and analysed to ensure the outcome is of the highest quality possible.

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With over 300 parts, designing and producing a complex mechanical and acoustic assembly has been an exciting challenge on this project. The pre assembly of different components allows for each part to be tested individually making final assembly more efficient.

With over 300 parts, designing and producing a complex mechanical and acoustic assembly has been an exciting challenge on this project. The pre assembly of different components allows for each part to be tested individually making final assembly more efficient.

With over 300 parts, designing and producing a complex mechanical and acoustic assembly has been an exciting challenge on this project. The pre assembly of different components allows for each part to be tested individually making final assembly more efficient.

With over 300 parts, designing and producing a complex mechanical and acoustic assembly has been an exciting challenge on this project. The pre assembly of different components allows for each part to be tested individually making final assembly more efficient.

With over 300 parts, designing and producing a complex mechanical and acoustic assembly has been an exciting challenge on this project. The pre assembly of different components allows for each part to be tested individually making final assembly more efficient.

brainstorm

Concept and ideation

Concept and ideation

Concept and ideation

Concept and ideation

Concept and ideation

Looking at the Look & feel of existing market offerings gave me a good understanding of the aesthetics across the Hi-Fi industry. Retro speakers from 20 odd years ago still had a timeless look to them - I didn’t want to loose this aesthetic.

Early concepts allowed me to look at how people ergonomically interact with the product. The shape was important to ensure it met the acoustic requirements but by having a slim profile it appears to take up less space in your living room. 

Looking at the Look & feel of existing market offerings gave me a good understanding of the aesthetics across the Hi-Fi industry. Retro speakers from 20 odd years ago still had a timeless look to them - I didn’t want to loose this aesthetic.

Early concepts allowed me to look at how people ergonomically interact with the product. The shape was important to ensure it met the acoustic requirements but by having a slim profile it appears to take up less space in your living room. 

Looking at the Look & feel of existing market offerings gave me a good understanding of the aesthetics across the Hi-Fi industry. Retro speakers from 20 odd years ago still had a timeless look to them - I didn’t want to loose this aesthetic.

Early concepts allowed me to look at how people ergonomically interact with the product. The shape was important to ensure it met the acoustic requirements but by having a slim profile it appears to take up less space in your living room. 

Looking at the Look & feel of existing market offerings gave me a good understanding of the aesthetics across the Hi-Fi industry. Retro speakers from 20 odd years ago still had a timeless look to them - I didn’t want to loose this aesthetic.

Early concepts allowed me to look at how people ergonomically interact with the product. The shape was important to ensure it met the acoustic requirements but by having a slim profile it appears to take up less space in your living room. 

Looking at the Look & feel of existing market offerings gave me a good understanding of the aesthetics across the Hi-Fi industry. Retro speakers from 20 odd years ago still had a timeless look to them - I didn’t want to loose this aesthetic.

Early concepts allowed me to look at how people ergonomically interact with the product. The shape was important to ensure it met the acoustic requirements but by having a slim profile it appears to take up less space in your living room. 

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Form language

Form language

Form language

Form language

The design language is derived from vintage hi-fi design. The layout of the circular forms were placed in a aesthetically pleasing way to simulate the quality of the sound.

The design language is derived from vintage hi-fi design. The layout of the circular forms were placed in a aesthetically pleasing way to simulate the quality of the sound.

The design language is derived from vintage hi-fi design. The layout of the circular forms were placed in a aesthetically pleasing way to simulate the quality of the sound.

The design language is derived from vintage hi-fi design. The layout of the circular forms were placed in a aesthetically pleasing way to simulate the quality of the sound.

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3D modelling was critical in the early development phase. Working with Orbitsound’s Tonnemeister I was able to position the drivers and provide internal volume calculations. This then led to MDF CNC construction prototypes which allowed us to validate the Internal volume and tuning.

3D modelling was critical in the early development phase. Working with Orbitsound’s Tonnemeister I was able to position the drivers and provide internal volume calculations. This then led to MDF CNC construction prototypes which allowed us to validate the Internal volume and tuning.

3D modelling was critical in the early development phase. Working with Orbitsound’s Tonnemeister I was able to position the drivers and provide internal volume calculations. This then led to MDF CNC construction prototypes which allowed us to validate the Internal volume and tuning.

3D modelling was critical in the early development phase. Working with Orbitsound’s Tonnemeister I was able to position the drivers and provide internal volume calculations. This then led to MDF CNC construction prototypes which allowed us to validate the Internal volume and tuning.

3D modelling was critical in the early development phase. Working with Orbitsound’s Tonnemeister I was able to position the drivers and provide internal volume calculations. This then led to MDF CNC construction prototypes which allowed us to validate the Internal volume and tuning.

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Mechanical design

Mechanical

design

Mechanical

design

Mechanical design

Mechanical design

Sketching enabled me to understand, engineer and overcome the complex moving part assemblies whilst ensuring the visual identity of the product was not lost. The central mounting mechanism provided significant challenges as it needed to suspend a large amount of weight as well as being a pivoting point for adjustability.

Sketching enabled me to understand, engineer and overcome the complex moving part assemblies whilst ensuring the visual identity of the product was not lost. The central mounting mechanism provided significant challenges as it needed to suspend a large amount of weight as well as being a pivoting point for adjustability.

Sketching enabled me to understand, engineer and overcome the complex moving part assemblies whilst ensuring the visual identity of the product was not lost. The central mounting mechanism provided significant challenges as it needed to suspend a large amount of weight as well as being a pivoting point for adjustability.

Sketching enabled me to understand, engineer and overcome the complex moving part assemblies whilst ensuring the visual identity of the product was not lost. The central mounting mechanism provided significant challenges as it needed to suspend a large amount of weight as well as being a pivoting point for adjustability.

Sketching enabled me to understand, engineer and overcome the complex moving part assemblies whilst ensuring the visual identity of the product was not lost. The central mounting mechanism provided significant challenges as it needed to suspend a large amount of weight as well as being a pivoting point for adjustability.

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Working in china allowed me to design different parts according to our supply chain. I found some particular parts could not meet the specified tolerances we needed so we ended up finding suppliers based across Europe also.

Working in china allowed me to design different parts according to our supply chain. I found some particular parts could not meet the specified tolerances we needed so we ended up finding suppliers based across Europe also.

Working in china allowed me to design different parts according to our supply chain. I found some particular parts could not meet the specified tolerances we needed so we ended up finding suppliers based across Europe also.

Working in china allowed me to design different parts according to our supply chain. I found some particular parts could not meet the specified tolerances we needed so we ended up finding suppliers based across Europe also.

Working in china allowed me to design different parts according to our supply chain. I found some particular parts could not meet the specified tolerances we needed so we ended up finding suppliers based across Europe also.

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UI design

UI design

UI design

UI design

A sophisticated UI was critical to ensure the operation of matched the high end appeal of the loudspeaker. Multiple prototypes were designed including a removable remote concept and a capacitive touch ring. After many deliberations and reviews on layout we settled on a design that had a fixed volume knob with a greased and weighted feel and a proximity sensor allowing the interface to know when your hand approaches.

A sophisticated UI was critical to ensure the operation of matched the high end appeal of the loudspeaker. Multiple prototypes were designed including a removable remote concept and a capacitive touch ring. After many deliberations and reviews on layout we settled on a design that had a fixed volume knob with a greased and weighted feel and a proximity sensor allowing the interface to know when your hand approaches.

A sophisticated UI was critical to ensure the operation of matched the high end appeal of the loudspeaker. Multiple prototypes were designed including a removable remote concept and a capacitive touch ring. After many deliberations and reviews on layout we settled on a design that had a fixed volume knob with a greased and weighted feel and a proximity sensor allowing the interface to know when your hand approaches.

A sophisticated UI was critical to ensure the operation of matched the high end appeal of the loudspeaker. Multiple prototypes were designed including a removable remote concept and a capacitive touch ring. After many deliberations and reviews on layout we settled on a design that had a fixed volume knob with a greased and weighted feel and a proximity sensor allowing the interface to know when your hand approaches.

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packaging

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